FLATGAME 2018
Use arrows to move! No endstate, just play until you're done with it!
Made for FLATJAM2018
In 2018, I recorded every game I played.
In March, I started writing a little bit about them.
I realized how much more powerful it is to give visibility to others' work, rather than trying to push out my own.
Within this game are 'fan art' renditions of elements of about 100 of these games. The original work belongs to their respective authors.
Games referenced:
Games referenced with paper/shiny paper:
10000 Years by Heather Robertson
6180 the Moon by Turtle Cream
Bellwoods by Matt DesLauriers and Melissa Hernandez
Doom 1/2/3/64EX
Imps R Us by Eliot Lash, Jonathan Camarena, Patrick Pacheco, Kyle Winn, Grant McPhreson
Lego Star Wars
Ludus Antioch by Trouv and Zathedon
Mirror's Edge
Quake
Running out of Power Inc. by Stuffed Wombat
Spikes 'n' Stuff by Alan Hazelden
Spirits of Xanadu by Good Morning, Commander
The Lost Strawberry by egor dorichev
The Nightripper by Puppet Combo
Games referenced (digital drawings):
Comments
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I liked you game a lot! I just wanted to float in the world of abstract and recognizable forms. I like the parallax effect. Very nice idea behind the game also.
This format is neat. Now I'm wondering if I can accomplish what I want to accomplish with nothing more than parallax.
Really love the idea behind this. Presenting the work of others and transforming your experience of the works of others into your own work. Pretty, weird and pretty weird. Really great.
thank you(: